Here is another leaf render. Leaves are so great....they let you play with translucency, light, texture, reflection maps, etc.
This is using a couple of bitmaps for textures from (the great) Peter Guthrie. I also should post my latest presentation boards soon, too. If I can figure out how to make my 72"x72" presentation boards into a reasonable sized jpeg, I will post them.
Sunday, October 30, 2011
Sunday, October 9, 2011
A few odds and ends....
Here is a recent hand render along with a project that I designed for fun. It's all based around a parametric family I made that has an option for 'horizontal shading = yes/no' and 'vertical shading = yes/'no'. It was modeled in Revit with a adaptive curtain panel family and the exported to Max for a nice HDR environment iRay render. It's actually for a class where we invent a fictional firm, so I decided to drop it onto the cover of Arch Record so we can say our firm got published ;-)
EDIT: I figured out a way to have my curtain wall glass be wavy! So here is the finished (or actually not so finished) result. It's more of a work in progress. I like the results though, even if there are some anomalies.
Revised Courtyard
After a crit the courtyard render changed substantially. I'm very impressed with how iRay handles heavier geometry and complex lighting situations such as this. I don't love it, yet, but it is a handy and fast renderer.
Sunday, October 2, 2011
Rainy Night render
I thought I'd get a recent render posted, too.
I decided to try out a rainy texture the other day. I slapped it on some glass, messed with the settings over and over again, but I'm finally happy with the results. It's great how a whole scene can just 'develop' because of curiosity about a new technique. The only question I have now is: where is that guy going and what book is that? Also, where do I get a couch like that!?
I decided to try out a rainy texture the other day. I slapped it on some glass, messed with the settings over and over again, but I'm finally happy with the results. It's great how a whole scene can just 'develop' because of curiosity about a new technique. The only question I have now is: where is that guy going and what book is that? Also, where do I get a couch like that!?
Nurbs based 3D Melon
Product Viz work is fun, particularly when your subject is a cantaloupe! This is just a quick model I did for a class. It was fun making this thing in Rhino, putting it into Max and then mapping it and rendering it. I snagged the textures off a photo of a cantaloupe. I had to take the perspective out and do what you always have to do with textures, but I'm happy with the result.
The displacement map gives a nice thickness to the skin.
Random thought: I bet a cross section of a grape would be fun to render! All kinds of weird refraction in that thing.
The displacement map gives a nice thickness to the skin.
Random thought: I bet a cross section of a grape would be fun to render! All kinds of weird refraction in that thing.
iRay Render
iRay Render + Abstract Overlay
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